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THE VIRTUAL BATCAVE: A PROJECT FOR THE SAFEGUARD OF A UNESCO WHL FRAGILE ECOSYSTEM
Laser scanning Virtual Reality Serious Game Natural Heritage Photogrammetry Digital Cultural Heritage
2019/2/28
This abstract illustrates an interdisciplinary research project which focuses on the study, conservation and enhancement, through 3D digitization and virtual fruition, of an asset of great naturalisti...
Critical Factors for New Product Developments in SMEs' Virtual Team
Survey findings new product development factor analysis virtual team
2015/7/15
Small and medium enterprises (SMEs) are considered as an engine for economic growth all over the world and especially for developing countries. During the past decade, new product development (NPD) ha...
Experiencing Interactive Advertising beyond Rich Media: Impacts of Ad Type and Presence on Brand Effectiveness in 3D Gaming Immersive Virtual Environments
Experiencing Interactive Advertising Rich Media Ad Type and Presence Brand Effectiveness 3D Gaming Immersive Virtual Environments
2009/12/2
Theories from social psychology, consumer psychology, and Human Computer Interaction suggest that 3D gaming Virtual Environments increase users affective engagement with the stimuli/environment conten...
The Value of Virtual Assets - The Role of Game Characters in MMOGs
games virtual worlds virtual economiesDownloads
2008/11/11
Game character, or avatar, acts as the nexus of virtual assets that the player collects and produces while exploring online game worlds. What is the value of this virtual identity in the online game ...
Insider Trading: Hayek, Virtual Markets, and the Dog that Did Not Bark
Insider Trading Hayek, Virtual Markets the Dog that Did Not Bark
2014/6/26
This Essay briefly reexamines the great debates on the role of insider trading in the corporate system from the perspectives of efficiency of capital markets, harm to individual investors, and executi...
VIRTUAL REALITY AS A PROBLEM OF THE ELECTRONIC ECONOMY
VIRTUAL REALITY THE ELECTRONIC ECONOMY
2014/6/26
Two concepts of virtual reality are competing in the cyber world, virtual reality as total adaptability and virtual reality as the simulation of possible worlds. Virtuality as adaptability in industri...
We present the survey of Guasco Hill in Ancona by means different surveying integrated methodologies like GPS and total station
reflector less. A Digital Terrain Model, well integrated with existing...